2026

icon RE Edit | 5.0.0.20260922
2026-09-22

Released RE Edit 5 new version: 5.0.0.20260922:

  • Added buttons to move up/down the selected properties in the “values editor” window
  • Removed the Alt key shortcut to temporarily disable the grid. It was replaced with a new (non-temporary) shortcut CMD G (resp. Ctrl G), icon and menu entry
  • Added a feature to visually resize/rescale the selected widget(s): moving the mouse over the right, bottom or bottom-right corner of any selected widget will change the cursor to a resize handle. Click and drag to resize the selected widget(s).
    • Resizing is constrained to the grid if "Snap to grid" is enabled (which can be disabled via the icon, menu or shortcut)
    • When resizing from the bottom-right corner, the widgets are uniformly scaled and using the Alt key disable uniform scaling
    • Check the video showing this feature
  • Added shortcuts (keys 2 to 9) to scale the selected widget(s) by a factor of 2 to 9
  • Added shortcuts (SHIFT + keys 2 to 9) to scale the selected widget(s) by a factor of 1/2 to 1/9
  • Added similar buttons in the selected multiple widgets panel
  • Added an option (-S / --sdk-root) to override the RE SDK root directory when using configure.py
icon RE Edit | 5.0.0.20260826
2026-08-26

Released RE Edit 5 new version: 5.0.0.20260826:

  • RE Edit now always saves blend_mode for static_decoration (due to a bug in the documentation/tool)
  • Fixed “Check for updates” (which unfortunately was broken, so a manual check is required)
icon RE Edit | 5.0.0.20260817
2026-08-17

Released RE Edit 5 new version: 5.0.0.20260817:

  • Fixed issue CB#1: Issue with panel decals (nesting)
  • Changed the window title to “RE Edit 5”
  • Made selection rectangle more visible
icon RE Edit | 5.0.0.20260814
2026-08-14

Released RE Edit 5 new version: 5.0.0.20260814:

  • Implemented support for RE SDK 5.0.0
    • Added support for a new visibility type (using a function)
    • Implemented custom_display changes
      • Added support for C++ rendering (display_id)
      • Removed invalidate function
      • Added support for using transparent/black background
    • Added support for dynamic unfolded height
    • Added support for gui_functions.lua (added to gui_2D.cmake when functions are used)
  • Improved design with clearly marked sections
  • Introduced radio buttons in several places (for example, to select the visibility type or the custom display rendering)
The new version is called "RE Edit 5" to be able to have multiple versions installed and to allow re-cmake to pick up the correct version.
icon RE Edit | 4.6.0.20260712
2026-07-12

Released RE Edit update: 4.6.0.20260712:

  • With the non-backward compatible changes introduced in SDK 5.0.0, introducing a new version scheme reflecting the RE SDK version. The new numbering scheme is <re_sdk_version>.<year><month><day>.
  • Note that the name of the program remains RE Edit for update purposes. The new version will be called RE Edit 5.0.0 to be able to have multiple versions installed and to allow re-cmake to pick up the correct version.
  • The new binary is also being made available on GitHub since prior versions were checking on GitHub for the latest version.
icon RE Edit
2026-03-08
  • The project has been moved to Codeberg.
  • The code has been updated to check for new releases on Codeberg but since there are no new features, there is no need for a new version.

2024

icon RE Edit | 1.6.4
2024-06-20

Released RE Edit update: 1.6.4:

  • Added support for device_categories which was added as a new requirement to Reason 13
icon RE Edit | 1.6.3
2024-02-12

Released 1.6.3:

  • Fixed issue with contrast not being saved